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The Ten Duel Commandments
#1
Acknowledge your fear.
<Nerves are natural.>
<Showing fear is the opposite of cowardice.>
<Transparency allows you to find light.>
#2
Understand your opponent.
<Old foes learn new tricks.>
<Old tricks can still be pitfalls.>
#3
Prepare to meet.
<This includes a good night's sleep.>
<This includes eating enough.>
<This includes drinking enough.>
#4
No peace. You're going to duel.
<You don't have to duel alone.>
<Grab someone you trust.>
<Keep the others close.>
5
It's all about context.
<You have the power to spin the perspective.>
<You have the power to choose.>
<You have control here.>
#6
Leave a note.
<No, not that kind of note.>
<Leave yourself a note.>
<You'll see later how far you've come.>
<Writing solves a lot of brain puzzles.>
<Set the thoughts free.>
<No, not that kind of note.>
<Leave yourself a note.>
<You'll see later how far you've come.>
<Writing solves a lot of brain puzzles.>
<Set the thoughts free.>
7
Notice the adrenaline.
<Let it carry you.>
<Let it become liquid courage.>
<This is for fight, not flight.>
<Let it carry you.>
<Let it become liquid courage.>
<This is for fight, not flight.>
#8
Last chance to plan ahead.
<You're not allowed to wind up dead.>
<You're not allowed to wind up dead.>
#9
Summon all the courage you require.
Then count...........
1, 2, 3, 4, 5, 6, 7, 8, 9
Number 10 paces fire!
..............................................................
Injured? Maybe.
But
You're alive.
You refuse to die.
You'll be okay.
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